Walkthrough:
Chapter XIV : Revelations
WWW members Kurohige, Kenji, Nyuudou, and Mach-sensei stand on Seaside's pier, talking. But Mach-sensei doesn't seem to like what's going on and splits. But then Chiroru comes in, bearing good news.

Return to your house and you'll get a call. It's Kojirou. And he bears good news, too. For US. Head to Seaside! Gah! That isn't good! That's BAD! Rock's in a Copyroid body and in Beast Out form! Netto runs in and tries snapping Rock back to normal. The WWW four watch on from above, Chiroru confident that Netto's arrival isn't anything to worry about.

Juuka-Rock roars, the screen flashes... Apparently, Iris has selective THE WORLD powers, because Juuka-Rock is frozen in place. She encourages Netto, who resumes trying to get Rock to remember him. Juuka-Rock rears back and screams again. The screen then goes white again and...the Copyroid is vacated! But Rock still isn't with us.

Iris apologizes. The people nearby talk. Then Cain and the cloaked figure come in. Cain calls Juuka-Rock a monster, so Netto goes over to gripe at him. He goes in for a punch or something, but the cloaked jerk steps in-between. A girl walks in, talks to Cain, and all three take off. You then get e-mail...from Mach-sensei! He says they need to talk. He's waiting for you in Sky Town.

Head up top and around the giant satellite dish at the top. He's waiting on that area we jumped from earlier.

Mach: Netto... I'm sorry.
Netto: Eh? For what?
Mach: Your Navi friend's abduction... and Rockman's violence is... is because of me.
Netto: Wh...what are you saying, Sensei? That isn't funny. Hahaha...
Mach: I'm Blastman's operator. Your changing schools, Kojirou's tricks... the manipulation of the deathbots... it was all my doing.
Netto: N...no way... You've gotta be kidding, sensei...
Mach: [Something I can't quite get]. Right now, Rockman is underground.
Netto: What?! Sensei, you know where Rockman is?!
Mach: [Something about Central 3's giant hole and jumping in >_>]
Netto: Sensei... So it was a lie, about being Blastman's operator... because you're worried for Rockman now...
Mach: You're wrong, Hikari Netto. [Blar.] I'm truly a bad person. [Something about forgiveness of some sort]

Anyway, some manager-type calls out and interrupts the conversation. Mach is already by the door when it cuts back. He then drops the bomb that Barrel is around, something Netto still apparently didn't know.

Before he leaves, he says one final thing: Sarabada, watashi no oshiego yo...

"Farewell, my student..."

We need...to get to Central Area 3.

Take control of your favorite Link Navi and let's go save Rock!!!

Talk to the Net Policeman by the spot Circusman awakened the beasts. We have to plug-out for now. Head for the school. Head into the office and into the door at the back. Go around and talk to the securitybot. But it won't let you in. Damn robots. Go down to the lobby and talk to Kojirou. He's gonna create us a distraction. He plugs-in to the main monitor there and starts screwin' with stuff. The robot from above zooms down and, in an instance, Kojirou's surrounded. Head upstairs!

Ah, I see. That dick Cain is the principal. So why's Kurohige talking to him?! God dammit, is the whole school affiliated with the World Three? We then get a story. Either Greiga is related to Gospel, or Gospel is related to Greiga. Either way, bug frags of mass proportions are involved. The people couldn't stop Greiga, so one man created something that could - Faltzer. Dadadada, they threw them in a big f-off hole. And if I read that right, Cain was Faltzer's creator.

Cain and Kurohige close in. Then the cloaked figure walks in. Looks like Cain's bodyguard wasn't working for him after all. Copyroid Net Police enter! If you haven't figured out who that guy is yet...you aren't very good at observing.

Enzan has arrived! Cain and Kurohige get hauled off. Enzan then explains the plot to anyone who hasn't worked out what's happening and what's GOING to happen. And I pray I'm right here, because Enzan ends on "...Hikari, youjin shiro yo." ... Which, if I'm reading it right, means "...Hikari, you're important to me."

Insert your own Netto x Enzan jokes here.

Anyway, commandeer the Navi of your choice and get back to Central 3. The old Net Policeman is down and another one is nearby. Head out for where Circusman inhaled Faltzer. In we go! ...Crap, Colonel shows up.

_______________
| Underground 1 |
---------------
| PMD: Circle Gun P

Downed Navi. ...Oh lord, it's SOUL WEAPON time again!

Knife x 4
Sword x 6
Axe x 4
Gun x 6

Head downstairs and go around to where that cloud is in the southwest. The Navi there babbles button commands at you. Make your way to the map.

See the blue spirit nearby? Shoot him in the back.


Head SE. There's a line of four there; three blues, one yellow. Gun the first blue in the back.


Go around to the yellow one and Axe,


Then use the Knife.


Then Sword the blues in the back. Go through to this new, big area.


Go up to the blue/red/red combo and Axe them.


Sword the yellows,


Then Axe them.


Sword the blue/yellow duo in the back.


Sword the yellow/red.


Now go down to the yellow and the 3 blues in a triangle. Gun all three blues in the back,


Then go around and Knife the yellow.


Only a few left. Go east. Gun the lone red from behind.


Sword the blue one from behind


Finally Knife the red. DING! You'll get {3 Bug Frags} for this area.


For anyone who cares, the Navi is just leftover data that keeps repeating the following: A R L A L A L LAB.

Anyway! Head onward.

_______________
| Underground 2 |
---------------
| BMD 1: HP Memory
| BMD 2: Sub Memory
| PMD: Super Vulcan V

Refill your Soul Weapons.

Knife x 3
Sword x 4
Axe x 5
Gun x 3

At first look, it seems there are more evil spirits than you have ammo for.

Head around the only way you can, until you reach a blue/red/red. Axe the center, leave the yellow.


Go around until you see a blue near two one-way tiles. Go around behind him and Knife.


Go down and Gun that lone yellow we just left behind in the back.


Go all the way around until you reach a yellow/blue/yellow inverted L-shaped block. Axe the yellow/blue pair.


Go across the SE panels, turn around, and Sword the yellow in the back.


Now go all the way back around and to the red/yellow/red L-shaped set. Sword the red/yellow two in the back,


Then use the Knife on the red.


There are only two clusters left, both T-shaped. One's to the west, one to the east. Head to the eastern one. Go across the one-way tile and Gun the yellow in the blue/yellow/red trio in the back.


Now go to where it was and Sword the yellow/blue duo in the back.


Go down and Axe so that you catch the blue and red that remain.


One cluster remains, so head for it. As you head for it, gun the blue facing away from you in the back.


Knife the lone red so that you just have the yellow/red/blue trio left.


Go up to the red and Axe,


Finally, Sword the remaining red. You'll get {1 Bug Frag} for winning.


Head on through and go up the ramp. It's Rock...who... begs to be deleted! He then enters Juuka-Rock form. And then, since we have no choice... we fight.
G-Beast Rockman.exe: (Greiga Version)
Type: Normal
HP: 900 (v1), (SP),
Beast Buster

G-Beast will use his rapid fire vulcan buster down the row he is standing on. He'll use this move most often at random.


Greiga Claw

G-Beast will warp in front of you and perform two slashes in a row, one with Longsword range and the other with Widesword range. This is often used if you are paralyzed.

Thunder Ball

G-Beast will use the Thunder Ball chip to send a slow moving ball of eletricity onto your side of the field. The Thunder Ball can track your movement.


Great Fire

SP Version only. G-Beast will stand at the front column of his area and attack with a fire attack that covers a large area.


Strategy:

He's fast. He can also float over broken panels. His slashes paralyzed me. If he hits with his slash, chances are he'll launch into the Beast Buster. The best way to do is wait on your front column. When Rock launches at you to slash, dodge and let go of your charged shot. Aside from that, try to luck out and land a chip hit or two. Juuka-Rock will not be kind to you, so don't be kind to him.

F-Beast Rockman.exe:
Type: Normal
HP: 900 (v1), (SP),
Feather Shoot

F-Beast Rockman will fire a series of rapid feathers down all three rows. He'll use it often after you are paralyzed.


Falzer Claw

F-Beast will warp in front of you and perform two slashes in a row, one with Longsword range and the other with Widesword range. Can cause paralysis.

Aqua Needle

F-Beast will use the Aqua Needle chip to attack a highlighted panel from above.


Boomerang

F-Beast will use the Boomerang chip to send an attack around the outside of your area. Stay out of the back column and in the center row to allow the boomerang to go around you.


Falzer Storm

F-Beast will use an attack identical to Tengu Storm and attack with a multihit tornado which has a length of three and strikes a column width on the third panel outwards.


Strategy:

He's fast. He can also float over broken panels. Don't get hit by that stupid claw swipe of his, as he has a bad tendency to combo into the Feather Shoot. He honestly isn't too hard. Tenguman and Tomahawkman's chips do wonder if you can Area Steal on him. Like with G-Beast Rockman, the hardest part is just getting a hit in on him.

After the battle, Rock reverts to normal and collapses. But he's alright. We got to him in time. But then that DAMNED CLOWN arrives to complicate things. Circusman starts to do his creepy dance... but then that mysterious, cloaked Navi arrives and stops him!

And if you haven't guessed who THIS is after Enzan revealed himself, I'm-a come over to your house and punch you in the kidneys.

Blues throws his cloak away and stares Circusman down. The clown scrams. Blues uses some deus ex machina to heal Rock. Everyone senses some bad voodoo and look to the southeast. Then Blues yells for Rock and [Link Navi] to hurry and plug-out. They hesitate... and [Link Navi] gets struck by Colonel's sword. Your Link Navi choice will then plug-out.

And now, Barrel finally reveals himself to Netto and Enzan. Blues tells Rock to leave this to him. But Rock refuses, instead choosing to try and talk reason to Colonel. Colonel charges! Blues takes the hit! Even then, Netto and Rock don't want to leave. And so it comes to pass that we must fight Colonel.

Colonel.exe:
Type: Sword
HP: 1200 (v1), (EX), (SP),
Screen Divide

Colonel will slash in one of those <, >, /, or \ shaped attacks in the air using his Colonel Saber.



Colonel Army

Colonel will raise his sword arm and a goon pops up from a panel and fires at you with a vulcan for multiple hits.

Colonel Missile

Colonel fires a missile launcher into the air and they come down randomly


Blind Rain Shower

Colonel tosses his cape foward at the enemy before executing a quick and powerful slash attack.




Strategy:

Colonel isn't hard at all. He rarely combos his attacks and when he does, it's following up attack 3 with attack 2. He's easy to hit and stands still for a good while during attack 3. Catch him with a Number Ball when your HP ends in 90 and you'll REALLY put the hurt on him. I stuck with Elec Cross because of its charged shot's reach.

You'll get 6000z for winning.

Barrel speaks of fate, Netto says fate is bullpuckey. That the Barrel he knew believed in his OWN path. Barrel says it's been a long time since he thought that way or something. But he still won't leave the WWW. Barrel zips back and fades into nothingness.

Chiroru, Kenji, and Nyuudou talk at the piers. Annnd Wily laughs maniacally - aww, he thinks he's gonna wiiiin.

All original content, images, and design copyright © 2007 The Rockman UnderSquare. Rockman copyright © 2007 Capcom.


eXTReMe Tracker