Walkthrough:
Chapter X : Weather or Not
The end of another school day. Kojirou's feeling pretty guilty. But the boys cheer him up, so that's good. Head outside and... oh lord, now what? It's mighty dark out, isn't it? And just as strange as the darkness was, it's even stranger when it lifts. But then it friggin' starts snowing! Then the snow stops and high winds pick up. What's going on?

Head home to see a weather report coming in from Sky Town. An earthquake rocks the place. And for some reason, Iris was there. Let's go to the source, see exactly what the fruits is happening. Take the short bus to Sky Town.

The elevator to the upper level is busted. Head downstairs and plug-in to its computer. Go NW and check that flashing box thing out. Viruses attack! Elevator fixed once you beat them. So plug-out. Go and talk to Dingo on the heliport and answer 'yes' to him twice. There be some mischievious totem poles littering the Sky Area that be buggin' him. Why am I using a pirate accent when talking about a chara from Jawaii? Inspect the panel behind Dingo to take control of his Navi. We must now hunt down four totems. Grab the {Open Lock} and {HP+50} in BMDs before heading out.

Tomahawkman's special chip is E Tomahawk. It's basically a glorified Shockwave that cracks all the panels it goes along. His charged shot remains the giant tomahawk swing. Very cool, but takes two and a half days to charge and execute.

You'll start in Sky Area 2 and right away there's a totem. Inspect it to initiate an odd minigame. You've got Liberation Mission controls here, sorta. L and R turn Tomahawkman around. Your goal is to slash up all the totems that rise up. Hit B to slash. After a certain amount (watch the spot the Custom Gauge is) you'll win.

Start making your way back towards Sky Area 1 and you'll find the second totem blocking your way. Golden totems join the normal ones, and things seem a bit faster, but it's still really easy.

Continue to Sky 1. Once there, start to make your way towards the Net Cafe and you'll run across totem 3 near some stairs leading NE. Blue-green totems are added and things once again speed up. Just keep slashing and you'll eventually win.

The final totem is located in the back of the Net Cafe itself. This one adds reds totems and everything gets another speed boost. Just stay on the center two columns and move left/right as neccessary. Once the final totem falls, you'll plug out. Now talk to Dingo to initiate combat.

Tomahawkman.exe:
Type: Wood
HP: 1000 (v1), (EX), (SP),
Attack 1

Tomahawkman's pet vulture will charge down the center row and attack.


Tomahawk Swing

Tomahawkman will raise his mighty tomahawk and swing if foward with Dreamsword range.

Earth Cutter Tomahawk

Tomahawkman slams an eagle tomahawk into the ground, causing a massive shockwave to move foward and shatter all panels along the row.


Tomahawk Air Raid

Tomahawkman will toss the head of a tomahawk foward. The Tomahawk head will move towards the enemy row until it reaches the enemy column and strike before returning to Tomahawkman's side of the field.


Strategy:

Despite that foul fowl fluttering its feathers festively, this fight's pretty easy. The third attack can hit you on any column, so while Area Stealing might give you more room to move in regards to avoiding his charged shot, you can still be smacked with the boomerang. You can also shoot the bird as it comes at you to return it to its perch.

When you win, you get {Tomahawkman T} and the ability to perform Tomahawk Cross.

Your charged shot will be the same as Toma's, only a tiny bit faster. And you can beef up wood chips. In addition, you can't be paralyzed, blinded, confused, etc while in Tomahawk Cross.

Now then, back to what we were doing.

Head up the stairs for a cutscene. Gak. All the programs are messed up. Head behind the fan and plug-in. Go inspect the control panel here, just like in the elevator. And, like there, virus fighting commences.

Now head up, plug into the heater, and repeat.

Once that's done, head upstairs, past the satellite, down the other side, and repeat this process for the remaining two machines. Careful with the cooler's, it's a bit tough.

Once you deal with all four machines, head inside. Iris walks through a door next to a Copyroid. Yuh-oh. Go over and inspect the lockers. The manager dude was inside! Now you can follow Iris. Head towards the stairs outside and an earthquake will knock Netto to his knees...and knock the stairs away! Gah. Netto starts to make a long jump, but chickens out. So Rock wants to have a go at it!

Go back and transfer Rock into the Copyroid. Now head out the front door, the way with all the machines. Go around behind them, up the stairs, past the satellite, and down the long path over where we just were. Rock makes the jump over to the other side! Netto jumps... and tries floating with an umbrella. Of course he fails... but thankfully Rock catches him.

Head into the elevator. Now go into the Weather-kun PC room. That manager-type dude is...standing on the computer. Ahh...no, it's that shady teeth guy from before - the one who was talking to Barrel! This guy controls Elementman, who wants to take the Force Program. Netto runs up and plugs Rock in.

__________________
| Weather-kun PC 1 |
------------------
| BMD 1: Spread Gun 3 S
| BMD 2: Regular Up 1

'Tis raining here. And we have a rectangular box in the upper-right corner of the screen. Pretty weird area, huh? Run NW and talk to the Program. Apparently we need some kind of Rainbow Power, whatever the fruity hell THAT means.

Anyway, head up the stairs to the right of the Program. Hop on the cloud. Now then, you must collect all the pieces of the rainbow that're floating around up there.

Red
Orange
Yellow
Green
Blue
Indigo
Violet

Watch out for the swirling death in the center of the area. You can dock with the cloud platforms by going to the blue/green panel. Note that it does NOT matter what order you collect the rainbow pieces in. You get Rainbow Data once you complete it, though. Once you get all seven parts, you can hold down A to unleash a rainbow trail. Then all you have to do is circle the typhoon virus (swirling death thing) while holding A. Rainbow Power will kill the virus and stop the storm!

__________________
| Weather-kun PC 2 |
------------------
| BMD 1: Shield NCP
| BMD 2: HP Memory

The area is bigger, and there's more than one typhoon virus, but the strategy is the same. Collect Rainbow Power, circle typhoons, continue on. There are two typhoons here, if it wasn't obvious. They get a bit more aggressive, but don't worry. The most that can happen is you needing to go get another cloud. Your cloud can take two hits safely. On the third, it vanishes.

__________________
| Weather-kun PC 3 |
------------------
| BMD 1: Spin Pink
| BMD 2: Recovery 120 F

Two typhoons again here. Even more aggro than the last. The path to Elementman opens up at the end. So save your game. But if he's as easy as his little area here was, he shouldn't pose a threat.

Elementman.exe:
Type: Varies
HP: 900 (v1), (EX), (SP),
Attack 1

Elementman will throw a pair of tornados at you, which circle around your area.

Attack 2

Elementman performs Woody Tower. The towers leave Grass Panels behind.

Attack 3

Elementman will call down lightning bolts to follow you around.


Attack 4

Elementman ices over panels using a blizzard like attack at close range.


Attack 5

Elementman calls down meteors for multiple panel hits. The meteors aim at the panel Rockman is standing on.


Strategy:

As his name would suggest, Elementman can switch elements at any given time. You can tell which one he's alligned to by what color he changes to. He'll throw tornados at any time, often comboing them with elemental attacks. The only one that's really annoying is his lightning. With the ice he'll actually zip over in front of you and smack you with if you aren't careful. And his heat attack may as well be a meteor battle chip because that's what it is, only faster. He's not a hard boss, just a tricky one. He's actually really easy to beat since, if he isn't weak to the chips you have out, just wait a bit and he WILL be.

You get 5000z for winning.

The operator tries using ninja vanish skills, but Weather-kun grabs his ass before he can escape! But just as Netto walks away, someone cries out "Screen Divide!" Weather-kun is destroyed and Elementman's op is free! And there, in Copyroid form, is Colonel. Elementman's operator vanishes in a puff of smoke and Colonel tries attacking Netto!

The screen goes black and when it ends, Iris is standing over Netto, arms spread. Colonel seems stunned: "Wh...why... are you... here?" When Iris doesn't reply, Colonel turns around. "Ch... Hikari Netto... You barely escaped death. You won't be so lucky next time."

And with that, Colonel leaves the Copyroid's body.

Iris is glad that Netto is alright. But before anything further can be said, the ground starts quaking! Iris goes to work on Weather-kun, typing away. And, through a lovely plot device, she manages to know enough to stop Sky Town from being destroyed. The elevator dings, causing Netto to look away. Iris vanishes in that time.

Meanwhile, with Barrel... Kenji and Kurohige stand before him. Circusman and Elementman's operators walk in. And, if they're in order and I'm reading Elementman's op's kanji right, their names are Chiroru and Nyuudou.

And then in walks Mach-sensei. Blastman's operator.

Plot twist? You betcha!

The WWW members chat amongst themselves. Barrel goes off to talk to... Dr. Wily.

You know, I have to wonder. Wily's faced Netto a few times. Barrel knows what Netto's capable of. Do these two REALLY expect to win against him? I mean really. This is getting silly at this point, don'tcha think?

All original content, images, and design copyright © 2007 The Rockman UnderSquare. Rockman copyright © 2007 Capcom.


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